Let's Spell

Show us your completed creations made in Construct 2

Post » Tue Feb 05, 2013 9:32 pm

Just finished up my 3rd game in the series I am doing for kids. I have 2 small kids (7 and 4) so I enjoy making games they like to play.

Let's Spell

Now I will begin the process of getting it on iOS, Droid, Windows 8, Chrome Store, Mac Store, BB10 etc. I love HTML5 :).

Using webstorage and arrays I was able to make the Bonus room with prizes. The prizes are purchased from coins you earn while spelling words. Local webstorage was used to remember what prizes you have and how many coins you have.

If you notice a bug or anything, please let me know.

Thanks.
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Post » Wed Feb 06, 2013 12:48 am

GIRAFFE doesn't fit on the screen/window. Your worm looks more like a caterpillar, but I was only stumped for a few seconds!
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Post » Wed Feb 06, 2013 12:53 am

Oh, thank you. Probably the only word of that length, so I missed it :).

I'll see if I can find a better work picture hehe
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Post » Wed Feb 06, 2013 12:57 am

Nice game ! , my son will love it , A landscaped tablet version would be better.
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Post » Wed Feb 06, 2013 1:10 am

Updated the version on my site, fixing the Giraffe issue.

@tringio why do you prefer landscape? Just curious really. Is it easier for your son to hold onto the tablet?
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Post » Wed Feb 06, 2013 6:00 am

Yes, Holding is easier , also landscape mode feels better when using 2 hands and also when the screen size gets bigger similar to the TV.
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Post » Wed Apr 03, 2013 11:55 pm

@ArcadEd I really enjoyed your game. I was searching for a tutorial of a spell check game, but the best thing I could find was your game. Do you think you can put in here the .capx file or write a tutorial? I'm sure lots of people would appreciate

PS: I played on iOS and worked really well.

:)almeidamarcell2013-04-03 23:57:58
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Post » Thu Apr 04, 2013 12:28 am

Cool, thank you!

Since it's a retail project I really can't post the CAPX for obvious reasons, but if you are curious about any aspect of it, let me know and I would be happy to explain how I did it or post examples :).
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Post » Thu Apr 04, 2013 12:48 am

if you can you make the letters glow or something when the cursor is over it? it just makes it look more appealing (for the kids ;P)

That's if they plan on the computer lol.OrangeTapioca2013-04-04 00:49:39
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Post » Thu Apr 04, 2013 1:17 am

Nice.

A few things jump to mind:

1. the letter font is all capitals - the words suggest early readers who generally use lower case only. Also a school friendly font would also be useful.

2. the words and picture combinations would need to be quite clear. Generally you are restricted to concrete words only. i.e., easy to do "dog" not so easy to do "sunny" or "fast". In those case you need images that must be inferred.

3. It would be cool if you had more of a game aspect to it. Build up something, if you make a mistake it comes crashing down. Or some other game element.

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