Let's ditch Box2D

New releases and general discussions.

Post » Fri Jul 23, 2010 8:12 am

yeah the closest thing I've seen in 2d is octave engine casual
[url:38d8fn9x]http://www.photonstorm.com/archives/12/oecake[/url:38d8fn9x] (gets really cool around 2:00)
more vids here:
[url:38d8fn9x]http://www.toxik.sk/octave-engine-oe-cake/[/url:38d8fn9x]


there's a demo that used to be on their site, now floating around the net somewhere I'm sure

but it let you configure your own materials, and it's particle based with such flexibility that if I remember correctly, moving sliders could take you all the way from a perfect water simulation to a solid object, to every gelatinous or powdery substance in between

this company seems to be in charge of the engine now, which was never free as I understand it:
[url:38d8fn9x]http://www.phyzios.com/eng/casual.html[/url:38d8fn9x]


edit: update: it seems oe-cake is back as Phyzios studio
and there's a free beta...you gotta check it out if you never got a chance to play with oe-cake :)
[url]
http://phyzios-studio.net/[/url]
you'll have to sign up to agree to a noncommercial license, apparently it's turned into a casual games creation tool.
Spriter Dev
B
87
S
21
G
12
Posts: 3,240
Reputation: 16,461

Post » Fri Jul 23, 2010 10:08 pm

Argh, we really need some bored mathematical genious that will make it for us.




Or else i will start learn this and it will take lot more time.
B
5
S
1
G
2
Posts: 70
Reputation: 1,140

Post » Sat Jul 24, 2010 5:49 am

1:38 - 1:44, i want to eat it.
B
7
S
2
G
4
Posts: 164
Reputation: 2,418

Post » Sat Jul 24, 2010 6:49 am

[quote="TheBricktop":1z8nj3ez]Argh, we really need some bored mathematical genious that will make it for us.




Or else i will start learn this and it will take lot more time.[/quote:1z8nj3ez]

*points to Quazi*
B
62
S
21
G
12
Posts: 1,910
Reputation: 13,155

Post » Sun Jul 25, 2010 10:56 am

Yes please?
B
5
S
1
G
2
Posts: 70
Reputation: 1,140

Post » Sat Aug 07, 2010 1:41 am

removed
B
7
S
2
G
4
Posts: 164
Reputation: 2,418

Post » Sat Aug 07, 2010 6:21 pm

What ? Where?
B
5
S
1
G
2
Posts: 70
Reputation: 1,140

Post » Sat Aug 07, 2010 11:05 pm

it was real-time in the editor, though it really looked slow there.

Awesome nonetheless. Stuff looks so real.
B
3
S
2
G
4
Posts: 1,445
Reputation: 4,665

Post » Sat Aug 07, 2010 11:10 pm

[quote="TheBricktop":28l5x4cq]What ? Where?[/quote:28l5x4cq]
I expect a Mod has deleted the post he's referring to.
Probably should have deleted the post talking about it too, to save confusion. :)

Krush.
B
2
S
2
G
3
Posts: 406
Reputation: 2,062

Previous

Return to Construct Classic Discussion

Who is online

Users browsing this forum: No registered users and 2 guests