Hello! Another Help Thread by me for you!
I planned to make a level editor. It has a grid with 32x32 big blocks. I wanted to make this with an array.
When the player pastes a Wall at "x 1 y 1", it should get a value of "1". Then, when the player puts the player start point at "x 2 y 2", it should get a value of "2".
Now, is it possible, that there is an event, that just says, every coordinate with value 1, creates a wall object and every coordinate with value 2, creates a player object?
Or is it only possible by doing 200 events for every point that looks if the value is this, then do that?