Levels Platform Help

Get help using Construct 2

Post » Thu Oct 24, 2013 7:04 pm

Hi all,
I'm trying to develop a small test platform and with the help of various tutorials i think i have learned several things to develop a game.
But i have a big problem with the creation of levels layout.

I followed several guides but I can not get a good result.

Can someone help me understand?

https://dl.dropboxusercontent.com/u/122498815/Scirra%20-%20Construct2/Help.capx


I would like to have a result like this:




Thank you.Simo2013-10-24 19:11:56
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Post » Thu Oct 24, 2013 7:39 pm

I checked it out..took me a while to get it to work...it looks like your Level 1, is not going to a event sheet...you need to change it to Event Sheet 1, in the layout properties...should work after that.
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Post » Thu Oct 24, 2013 7:56 pm

Thank for the answer, i corrected this error. Now the problem is unlock the second level on menu layout...

https://dl.dropboxusercontent.com/u/122498815/Scirra%20-%20Construct2/Help1.capx


I probably need to check different aspects...... :D
Simo2013-10-24 19:57:40
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Post » Thu Oct 24, 2013 8:53 pm

I have follow this:

https://www.scirra.com/tutorials/311/level-select

And i replaced the capx sprites with my players but the game always starts from the first level, never advances. I put the logic that the game it changes level when sprite player collision with another object.

This procedure is very difficult. O_o

Simo2013-10-24 21:16:27
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Post » Fri Oct 25, 2013 3:31 am

Ok, this is a example capx file.

https://www.dropbox.com/s/6z89bnmjc92rbi3/HelpLevels.capx

Now i have this problem, the game always starts from level one even if you select other levels, so is impossible to restart a single unlocked level (third or fourth for example)

Can anyone help me solve this problem? Should be loaded with new global variables?

And how do i save the game from last level played?


is very important for me to solve.

@zsangerous i read your tutorials, can you give me support?

Thanks.
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Post » Fri Oct 25, 2013 3:21 pm

[QUOTE=Simo] Ok, this is a example capx file.

https://www.dropbox.com/s/6z89bnmjc92rbi3/HelpLevels.capx

Now i have this problem, the game always starts from level one even if you select other levels, so is impossible to restart a single unlocked level (third or fourth for example)

Can anyone help me solve this problem? Should be loaded with new global variables?

And how do i save the game from last level played?


is very important for me to solve.

@zsangerous i read your tutorials, can you give me support?

Thanks.[/QUOTE]

Someone has some more information about?

How can I do to start the game from the selected level, such as the third or fourth, avoiding that the system always starts from the first level?Simo2013-10-25 15:33:33
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Post » Sat Oct 26, 2013 12:38 pm

Hey,

http://ge.tt/6BBGSJw/v/0

I've fixed that. On every button of leve switch, you send player to first level:



It should look like this:

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Post » Sat Oct 26, 2013 11:15 pm

Simo2013-10-26 23:17:29
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Post » Sat Oct 26, 2013 11:16 pm

[QUOTE=Abdizriel] Hey,

http://ge.tt/6BBGSJw/v/0

I've fixed that. On every button of leve switch, you send player to first level:



It should look like this:

[/QUOTE]

Oh my god!! You are great!

I can be your best friend? LOL!

I do not know how to thank you.

Thank you very much!
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Post » Sun Oct 27, 2013 6:10 pm

No problem, but you should chech number of each level properly, because first level got number 0 not as I thought 1 so I had to do trick with:
"Level_" & (1+Levels_Button.level)

When you change values start from 1 to 0, you can switch that action to:
"Level_" & Levels_Button.level



Maybe you know how I can solve my problem there: http://www.scirra.com/forum/spawn-object-on-start_topic78701.html
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