Light and shadow effects in construct2

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Post » Thu Aug 09, 2012 2:14 pm

r100 doesn't contain a shadow effect, or at least won't at launch.

This effect was in Classic and it's possible in the WebGL renderer, but it's more difficult in the canvas 2D renderer... I'm not sure if it will be possible in canvas 2D, and if not, we might hold off implementing it.
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Post » Thu Aug 09, 2012 4:44 pm

Awwww, I'll be hopeful that its in a future release! Its an awesome feature to have.
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Post » Tue Sep 11, 2012 2:00 pm

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Post » Tue Sep 11, 2012 2:34 pm

@paulocoghi : illuminated.js shouldn't be used in production, since all lightning calculation are made on Canvas, too slow to be realtime when you have other things to calculate in parallel (like the whole gameplay, physics, or Sprites movements).
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Post » Sat Apr 27, 2013 11:46 pm

Dang, I wish there was an easy way to pull this cool trick off.
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