Light, shadows, field of view

For questions about using Classic.

Post » Sun Dec 04, 2011 6:08 pm

Hello everyone, I'd need help with this.
- The player should carry a light, which would light up surroundings
- All objects near the light should cast shadows
- Everything out of the reach of the light should stay black

This is what I got so far. It'd be good if shadows weren't still visible in the dark.
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Post » Tue Dec 06, 2011 9:34 am

Ok, in the second example shadows blend nicely with the background, but than I don't how to hide platforms when they are not in the light circle.
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Post » Thu Dec 08, 2011 8:19 pm

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Post » Fri Dec 09, 2011 12:06 pm

[QUOTE=zyblade] I got this one:
http://dl.dropbox.com/u/26932498/dark.cap[/QUOTE]
Perfect, that works, thank you.
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