Lightweight graphics in construct

For questions about using Classic.

Post » Thu Mar 05, 2009 7:11 pm

wait, are jpegs loaded from external files to sprite frames also decompressed and sent to the graphic card? if so, I have four backgrounds in external jpegs about 2048x2048 loaded to tiled background object, do I have a problem?
B
81
S
50
G
11
Posts: 555
Reputation: 13,649

Post » Thu Mar 05, 2009 7:30 pm

There is no such thing as drawing from a compressed texture. If it's on the video card, it's uncompressed.
Scirra Founder
B
414
S
245
G
92
Posts: 25,201
Reputation: 200,343

Previous

Return to Help & Support using Construct Classic

Who is online

Users browsing this forum: No registered users and 2 guests