Hello everyone, I'm new to the forums and to Construct, and I'm curious as to what sort of limitations/restrictions I can expect out of Construct 2 and HTML5.
I've mainly been using other middleware. I'm experienced with Multimedia Fusion 2 and I'm curious as to what the upsides and downside are when switching over from that.
Also I would really like to release my game as an executable, and I'm wondering how difficult that would be since Construct 2 mainly builds to HTML5. So if anyone could share their knowledge of the program or anything, that would be great.
My main concern is how to store data (such as levels in an array, or player save info). Would I need to store this on a server or can I just do that locally? I also have read that HTML5 is really insecure. Should I be concerned about this? My aim is to create a game that I can release as an online demo (via flash or html5) and allow people to buy the full version of the game for download.
So... drawbacks? Positives? Negatives? What about exporting sprite sheets? How difficult is that with Construct? Has anyone implemented any 3D meshes into Construct?
Sorry for asking so many questions here, but I find that the forum search fails to really give me any results that I want. (or results at all)