Line Of Sight Angle

New releases and general discussions.

Post » Mon Aug 24, 2009 8:23 pm

Custom angle option. Option to set angle without changing object's angle.
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Post » Mon Aug 24, 2009 9:18 pm

You mean the ability to change the displayed angle different to the movement angle?
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Post » Mon Aug 24, 2009 10:37 pm

yes.
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Post » Mon Aug 24, 2009 10:59 pm

Was added in the 99 series. Check under animations, and there's a check box in preferences as well.
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Post » Tue Aug 25, 2009 8:37 pm

Ops sorry. It is not that. Currently the Line Of Sight behaviour "searchable" angle range is always attached to objets angle. I would like to set custom angle for Line of Sight behavior. So currently I need to check every tick if there is any wall between two characters and hide/unhide one of them. I can set angle range option to 360, but I have noticed that it hits performance a lot. All I need is a very small angle range but allways looking to the oher object without changing movement angle.
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Post » Fri Aug 28, 2009 10:00 pm

Use a hidden proxy object with LOS behavior. Rotate the proxy freely.
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Post » Sat Aug 29, 2009 11:59 am

Yes, it is one of the first things have thought. But it is another extra to add for each object. Would be great to keep thing more clean. I am thinking to do a event based LOS :)
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