Line Tracer

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Post » Thu Mar 27, 2014 3:12 am

The Demo http://bit.ly/ODAgaX Better on phones/tablets.
Steam Group: http://steamcommunity.com/groups/Inde_Game_Dev Here I help people, I play games, and I even livestream as I make my games!
Twitter: https://twitter.com/Indie_Game_Dev_

Now that thats out of the way. What is Line Tracer?

Line tracer is a game about, well...tracing a line!
The game will be randomly generated and endless.

A high score system will be implemented based on distance traveled/time.

And two game modes are planned. One has those pink bounding lines stationary. The other game mode will add the challenge of those lines moving!

In this project I am generating all my lines with XML and Xpath. This is something very new to me and is proving to be a fun challenge. I honestly don't know if XML will be able to do all that I want it to just yet. But I am off to a great start!


P.S It was requested during a stream to make the game more pc optimized. This means the pc version works a great deal differently than the mobile version. Mobile is the target audience.
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Post » Sun Mar 30, 2014 3:16 am

After a day of of Xpath I decided I could get things done faster without it. Learned a good bit about it...but not enough to marry it to my game.

Xpath and XML put aside...

I got random generation working.
Progress has come pretty far.

All thats left is:
-Background
-Start sequence
-Hi-score
-sound
-few other things
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