List of features I wish I had for LD24

Discussion and feedback on Construct 2

Post » Mon Aug 27, 2012 4:12 pm

@shinkan, yeah I see, I think all that comes from my bad animation implementation. I'll see what I can do, I'll probably rework on it for the arcade or something.
I won't change the ludum dare version, that's not fair (:
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Post » Mon Aug 27, 2012 4:17 pm

naah for LD is fine, doesn't interrupt with gameplay. It's simple visual glitch.
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Post » Mon Aug 27, 2012 5:20 pm

Very good suggestions, I noticed a lot of these Minor setbacks myself when I was creating My Irrational Fear of Unicorns. The layers and objects losing a lot of their properties especially, since my of my levels had many multiple layers and were based on the first tutorial level. I duplicated them and had to make so many adjustments to have an exact level actually duplicated.

I hope these comments reach Ashley. They aren't major in the sense, you can still create what you want with them existing. But it does come as a setback when you are rushed for time in game jams and competitions.
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Post » Mon Aug 27, 2012 5:37 pm

I agree 100% with the snap/grid suggestions, my last 2 games had near 100 levels each and i found really hard to put the objects in the positions i wanted.cesisco2012-08-27 17:37:17
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