List of should-eventually-be-implemented features

Discussion and feedback on Construct 2

Post » Sat Apr 09, 2011 6:44 pm

What I would like is an addition to the Animation Tab: the order of the animations in the list (assuming it'll look the same in C2 as it did in C1) should also serve as a sort of priority hierarchy, meaning that an animation can never interrupt one above it. I think it's fair to say that getting animations to play when they should is one of the major obstacles to new users, and this would simplify it a bit. :)
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Post » Sat Apr 09, 2011 10:33 pm

Oh, in that case. Support for sprite sheet and a non broken onion skin. (Darts eyes at MMF)
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Post » Tue Apr 12, 2011 7:18 pm

Maybe it's been said, but support for html within apps would be great, so we can put html links inside.

And dunno if its possible but transparent background for app, so you can see the background of the website if specified, but that's secondary feature.
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Post » Tue Apr 12, 2011 7:30 pm

[quote="megatronx":2r35v6j1]Maybe it's been said, but support for html within apps would be great, so we can put html links inside.[/quote:2r35v6j1]

I disagree about HTML within apps, but I would very much like a way to navigate to a different page within the app, so people could click something to go to another page.

[quote="megatronx":2r35v6j1]And dunno if its possible but transparent background for app, so you can see the background of the website if specified, but that's secondary feature.[/quote:2r35v6j1]

I would definitely like a transparent background. Is that even possible? Also, is it possible to overlay an html5 game over other webpage elements?
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Post » Wed Apr 13, 2011 11:06 pm

[quote="Arima":2bmadu3v][quote="megatronx":2bmadu3v]Maybe it's been said, but support for html within apps would be great, so we can put html links inside.[/quote:2bmadu3v]

I disagree about HTML within apps, but I would very much like a way to navigate to a different page within the app, so people could click something to go to another page.

[quote="megatronx":2bmadu3v]And dunno if its possible but transparent background for app, so you can see the background of the website if specified, but that's secondary feature.[/quote:2bmadu3v]

I would definitely like a transparent background. Is that even possible? Also, is it possible to overlay an html5 game over other webpage elements?[/quote:2bmadu3v]

1@ that's cool too, thought to do so you need either static or generated html link ^^'

2@ yeah, you can give z-index to any absolutely positioned object. So i'm guesing it might work. thought with html input and button i'm not sure weater it's possible to not have background. As far as i know you can set opacity to those. I'll be doing tests soon anyway so i can let you know if it does work or not. But i think with js it should be possible.
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Post » Wed Apr 13, 2011 11:55 pm

[quote="Arima":1i0x59nh]I would definitely like a transparent background. Is that even possible? Also, is it possible to overlay an html5 game over other webpage elements?[/quote:1i0x59nh]
Yes, you can have a transparent background, I just need to add an option for it. You can overlay the canvas over other web page elements, you just need to set up the web page yourself so the canvas is positioned over something else in the page (just a bit of CSS).
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Post » Thu Apr 14, 2011 1:02 am

here's the code yo can take example of. This one will have an object, in this case anchor above canvas element.

[code:3mo2k61e]
<!-- by megatronx -->
<!DOCTYPE html>
<html>
<head>
<title>title here</title>
<style type="text/css">
body{
/* THE IMPORTANT PART*/
width: 700px;
margin: 0 auto;
}
div{
display: inline-block;
margin: 0 auto;
position: relative;

}
canvas {
/* THE IMPORTANT PART*/
display: inline-block;
position: absolute;
left: 0;
top: 0;
z-index: 100;
margin: auto;
padding: 0;
/* DECORATIVE */
border: 6px solid black;
border-radius: 10px;
-moz-border-radius: 10px;
-webkit-border-radius: 10px;
-moz-box-shadow: 0 6px 6px rgb(0,0,0,0.5);
-webkit-box-shadow: 0 6px 6px rgb(0,0,0,0.5);
-o-box-shadow: 0 6px 6px rgb(0,0,0,0.5);
box-shadow: 0 6px 6px rgb(0,0,0,0.5);
}
a{
/* THE IMPORTANT PART*/
position: absolute;
left: 0;
top: 226px;
z-index: 200;
diplay: block;
width: 652px;
/* DECORATIVE */
text-align: center;
font-size: 14px;
line-height: 28px;
color: white;
background: red;
-moz-border-radius: 10px;
-webkit-border-radius: 10px;
border-radius: 10px;
-moz-box-shadow: 0 6px 6px rgb(0,0,0,1);
-webkit-box-shadow: 0 6px 6px rgb(0,0,0,1);
-o-box-shadow: 0 6px 6px rgb(0,0,0,1);
box-shadow: 0 6px 6px rgb(0,0,0,1);

-webkit-transition: all 0.5s ease-in-out;
-moz-transition: all 0.5s ease-in-out;
-o-transition: all 0.5s ease-in-out;
transition: all 0.5s ease-in-out;
}
a:hover{
text-decoration: none;
background: green;
}
</style>
</head>
<body>

<div>
<canvas width="640" height="480" id=""></canvas>
<a href="http://www.scirra.com/forum/" title="Construct">Scirra. com</a>
</div>
</body>
</html>
[/code:3mo2k61e]
:)

edit@ for some reason shadow of a link is white...

edit2@
[quote="Ashley":3mo2k61e][quote="Arima":3mo2k61e]I would definitely like a transparent background. Is that even possible? Also, is it possible to overlay an html5 game over other webpage elements?[/quote:3mo2k61e]
Yes, you can have a transparent background, I just need to add an option for it. You can overlay the canvas over other web page elements, you just need to set up the web page yourself so the canvas is positioned over something else in the page (just a bit of CSS).[/quote:3mo2k61e]

What about some html implementation for links? Surly it's poss to implement this with js. I had even a thought of makeing a plugin like that, but unfortunetely I'm not good at programing ( i did tried many times to learn ), at least atm.
My professional Royalty Free Music at Scirra Assets Store
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Post » Thu Apr 21, 2011 12:19 pm

Had an idea the other day for a 'polygon' object - although maybe its already in Construct 1 and I never figured out how to use it? But yeah. A texture stretched between 4 given coordinates.
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Post » Thu Apr 21, 2011 12:37 pm

[quote="megatronx":1twnm6lb]Maybe it's been said, but support for html within apps would be great, so we can put html links inside.

And dunno if its possible but transparent background for app, so you can see the background of the website if specified, but that's secondary feature.[/quote:1twnm6lb]

I'm with you on the HTML. I could've sworn there was an example posted for C.0x where someone posted a way to make clickable links... I infact recall doing the example myself and it worked great.

Personally, I'd like greater HTML and webpage type functionality for no other reason than being able to create ad-supported games with more robust ads.
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Post » Thu Apr 21, 2011 1:35 pm

[quote="cow_trix":3shkgn7g]Had an idea the other day for a 'polygon' object - although maybe its already in Construct 1 and I never figured out how to use it? But yeah. A texture stretched between 4 given coordinates.[/quote:3shkgn7g]
on c1, make a sprite,
on start of layout Set DistortMap Size to 1,1

then in any event to reshape it, do either set absolute or set relative distortion at
0,0
1,0
0,1
or 1,1
for topleft, topright, bottomleft, or bottomright, respectively
Spriter Dev
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