Little Big Runners (Just won the IGMC 2015 Action category!)

Show us your completed creations made in Construct 2

Post » Tue Aug 25, 2015 6:45 pm

This is my entry for the IGMC 2015. I sent this game a month ago at the end of the deadline.
The theme for the contest is GROWTH. You can see that i used the theme as a central mechanic in this game.
Contest entry: http://contest.gamedevfort.com/submission/388#.Vdy1DvlVhBc
 
After that i made some polishing (but the version on the contest page was not updated because its against their rules)
You can play the most recent version here
 
Little Big Runners is a endless runner arcade game with a twist. 
Image
 
You are in the monster land and are being chased by a big monster. As if it was not enough, you will have several obstacles on your way, like little monsters, boxes and spikes. Run for your life!
The game central mechanic is the ability to grow and shrink. So you have to toggle between the little and big form to pass through the obstacles.

 
HOW TO PLAY:
Desktop:
SPACE -> JUMP
SPACE when the character is on the air and on the little shape -> DOUBLE JUMP
CTRL -> TOGGLE SIZE
Mobile:
Touch left side of screen   -> JUMP
Touch right side of screen when the character is on the air and on the little shape -> DOUBLE JUMP
Touch right side of screen -> TOGGLE SIZE

 
When you are in the little shape, you run faster, jump higher and can perform double jumps. If you collide with a monster, you will die.
When you are in the big shape, you run slower, jump lower, and can't perform double jumps. On this shape, you can kill the little monsters colliding with them. Also you can break the boxes.
Be careful to not let the Big Monster reach to you!
Last edited by Renfd on Wed Nov 04, 2015 3:06 pm, edited 2 times in total.
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Post » Wed Nov 04, 2015 3:02 pm

Little Big Runners just won the Action category on IGMC 2015!

This is the updated version with bug fixes and performance improviments: http://bit.ly/lbrunners

This game had online leaderboards powered by clay.io, but unfortunately they closed its servers. So i had to remove online leadearboards until a find a new back-end.
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Post » Wed Nov 04, 2015 8:12 pm

This game is wonderfull.Game mechanic is perfect.Actually,you should export this game on android.I think number of downloads might very much.
My first Game:
https://play.google.com/store/apps/deta ... bellc2.WOB

WORDPRESS:https://wobgame.wordpress.com/
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Post » Wed Nov 04, 2015 8:38 pm

Rotabell wrote:This game is wonderfull.Game mechanic is perfect.Actually,you should export this game on android.I think number of downloads might very much.

Thanks! I have plans to export to android. I even generated an apk on Cocoon.io with Canvas + and it ran very smooth on my android phone. The problem is that actually was banned from Google play. So i have to create a new account in a way that google cannot relate it with my old account.

Maybe i will try to publish on Apple App Store first.
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