little job

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Post » Sat Nov 09, 2013 6:38 pm

HI Guys!
I want to offer you a little job.
Could you help me with my game? (i can't to do it myself)
I will pay you reward $10. (via Paypal)

please take a look at my capx now
https://www.dropbox.com/s/4d3h2af2xuj8bnj/blogz.capx
at the beginning blocks randomly placed
player moving blocks to compose chain from 1 to 39
40th block is not exist (it's movable space to move blocks)

Job is:
I need some kind of algorithm which feels
when player dispose all blocks right (from 1 to 39) and trigger
win sound (any sound) to inform player about win.
Big thanks for helping!!!
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Post » Sun Nov 10, 2013 12:52 am

I managed to get the game to check for solving the puzzle and also tidied it up in general. You move the tiles by just tapping them (makes it easier and makes less bug potential). Not all of the tiles will move for some reason, but testing on a touchscreen device is kind of a pain for me so I'll let you finish it.

Here's my updated file.
https://dl.dropboxusercontent.com/u/811222/Temp/blogz.capx
(File will be deleted after a while)
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Post » Sun Nov 10, 2013 4:47 am

@MoscowModder
Thank you for helping me!
Please pm me or write on forum your Paypal address, i will send you money!
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Post » Sun Nov 10, 2013 6:06 am

My PayPal email address is [email protected]

Glad I could help!
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Post » Sun Nov 10, 2013 6:20 am

Got the transfer.

Spacibo bolshoye!
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Post » Sun Nov 10, 2013 6:21 am

I send $10 to your Paypal
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Post » Sun Nov 10, 2013 12:40 pm

@MoscowModder
Hello!
I tested my game through CocoonJS Launcher, seems to be everything good, but moving only 3 tiles near empty space.
Please could you fix it, ofcourse i need movable all tiles.
I will pay $10 for that.
https://www.dropbox.com/s/4d3h2af2xuj8bnj/blogz.capx

P.s. i read the forum but not get how to export project to .ipa file
CocoonJS Cloud Compilation gave me xcode file(i don't know what to do with this files). In my ITunes all apps have .ipa extension.
How to convert my project to .ipa file?
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Post » Sun Nov 10, 2013 7:58 pm

I guess I didn't really understand how you wanted your game to work. Can you explain exactly how it is supposed to play out?

If you want to convert your game to a native iPhone app, I'm pretty sure you'll need to have Apple's XCode software which requires an Apple developer license ($100 per year). If you don't want to pay that then you'll just have to release it as a web app.
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Post » Sun Nov 10, 2013 8:36 pm

@MoscowModder
my game is puzzle(i think you guess right)
user have to place all tiles from 1to 39 to win
but at this moment only 3 tiles can be move near empty space, others tiles not movable.empty space is just to provide space for others tiles(not all at once)
one by one. it's simple
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Post » Sun Nov 10, 2013 8:57 pm

Yes, but how do you move the tiles? Do you pick one up and drop it on another to switch their places? Pick one up and drag it into the empty space? Or something else?
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