Little problem with M&K events

For questions about using Classic.

Post » Mon Aug 24, 2009 7:07 am


and what happens is, when you pick up object and click E, it will move to held positon and back to dragged super fast. I figured it is probably because the subevent triggers E pressed from previous event, but this only happens the FIRST time you hit E, all other E clicks swap it normally.

also if you drop it, while in drag mode, and collide with it from right side, there is no bug,

heres the testing cap if screen is not enough
made it in 9.89 so may run fishy on later V. just add platform behavior to player if he does nos move with A/D or arrows
http://rapidshare.com/files/270804717/T ... s.cap.html
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Post » Mon Aug 24, 2009 8:26 am

Try it in 0.99.5, there was a fix relating to having triggers in subevents.
Scirra Founder
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Post » Mon Aug 24, 2009 8:37 am

no can do
I get crash when there is sprite onscreen after 0.99.4
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