I'm interested in this too!
For my game here
I'm using sprite sheets from an API, that delivers both the image and the coordinates of each sprite.
See how it looks here: http://api.glitch.com/simple/players.getAnimations?player_tsid=PHVRMT3HOG72D33&pretty=1
For now, I had to download the sheets and import them manually in C2, but if such thing was possible dynamically at runtime, it could support ANY character supported by the API, instead of ONE currently...
And people would be able to play the game with their own avatar instead of mine.
I've seen some discussion on the forums about an "image offset" parameter in CC for tiled backgrounds, but I don't quite understand why it's not in C2 too. Such thing would work eventually for animations.
Or is there any other way to work this out with the current tools?lemo2012-12-26 05:25:57