I've searched around and tried to figure this out but to no avail...
So, when previewing on localhost, where exactly would I point to with AJAX to get to images on my harddisk? Which also asks, WHERE should I place my files to load them?
It seems it's a good idea to load all images as "Project files", but in my game, I have LOTS of images, like 100's, possibly thousands (which is why I'm going to load them externally), so I don't think Project Files is a good way forward.
Also, when using an image in project files as a test, I could call the file with AJAX, and then tried "Load sprite from URL" with AJAX.LastData, but it wouldn't change the frame.
Any useful tips? :)