Loading/Changing 3D Box Textures at Runtime

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  • Howdo people,

    First off, I'd like to thank everyone involved in the creation of Construct and the community here; even though this is my first post, I've browsed this forum a lot, and it's helped me no end. So, cheers.

    I've been working on a game for the last 10 months or so in version 98.9 (Pitch/Yaw needed; I know there's a fix in the Plugin section, but haven't tried it yet), and since a total restart at Christmas, it's really coming together.

    My request is, is there any way (through a plugin, Python, anything really) that loading the 3D boxes faces can be changed at runtime? It doesn't really matter if it's from a sprite using Image Manipulator, from a canvas, from a .png or .jpg, anything really.

    I'm talking about something along the lines of On X Pressed, Load 3D Box Face ('Left') from Apppath & "face/1.png". Or something like that.

    I don't want to give too much away about the game, but *if* this feature could be implemented, it's the difference between the game having 50+ layouts for levels and 1. If not, 50 layouts it is

    Thanks,

    -Mark

  • There used to be an ability for the 3D Box to steal sprite images as textures, but I think it was changed/fixed at some point.

  • I could take a crack at modifying this. I know well enough how the sprite object handles it, so it shouldn't be to hard.

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  • I could take a crack at modifying this. I know well enough how the sprite object handles it, so it shouldn't be to hard.

    That would be fantastic if you could have a try. I've tried a million different things to make it look passable; we must be talking around 20 hours of trying to figure out a decent workaround

    I haven't shown anyone outside my friends the game yet, but if you'd like to take a look, I can send a private video.

    Thank you for trying.

    -Mark

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