Loading external images?

For questions about using Classic.

Post » Wed Sep 01, 2010 3:59 pm

I'm wanting to load images externally, is the only way to do with the "tiled background" object? At the moment I'm loading 256x256 images, but it seems to pause a lot when I load the image (I think its longer than it usually does to load sprites into VRAM from other frames) when I use the tiled background. Is there an object that will do it faster?

I know "sprite" object can load images onto a frame of animation, but I'm wanting to have a lot of unique images on screen so using the sprite doesn't seem to be an option.
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Post » Wed Sep 01, 2010 5:57 pm

Might try image manipulator copy to tiled bg. Not sure if it will work, I know it doesn't with canvas.
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