Loading external images?

For questions about using Classic.

Post » Wed Sep 01, 2010 3:59 pm

I'm wanting to load images externally, is the only way to do with the "tiled background" object? At the moment I'm loading 256x256 images, but it seems to pause a lot when I load the image (I think its longer than it usually does to load sprites into VRAM from other frames) when I use the tiled background. Is there an object that will do it faster?

I know "sprite" object can load images onto a frame of animation, but I'm wanting to have a lot of unique images on screen so using the sprite doesn't seem to be an option.
B
141
S
68
G
17
Posts: 1,769
Reputation: 20,224

Post » Wed Sep 01, 2010 5:57 pm

Might try image manipulator copy to tiled bg. Not sure if it will work, I know it doesn't with canvas.
Image ImageImage
B
164
S
49
G
138
Posts: 7,951
Reputation: 91,868


Return to Help & Support using Construct Classic

Who is online

Users browsing this forum: No registered users and 3 guests