LOCALIZING GAMES...INTERNATIONAL AUDIENCE

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Post » Sat Aug 25, 2012 5:35 am

guys is there a "quick and easy" way to internationalize your game? for example, at the main menu the gamer can select: English, or French (as a random example) and have the game menus "translated" in different language font? is this even possible, or shall i safe different PNG image files (one for each language word/phrase) and display the correct language interface as such?

i've never tackled this in my previous games, and i'm new to C2 (and will be making all my future games with C2) and not sure how to even tackle this issue.

hope i posted to the right location.
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Post » Sat Aug 25, 2012 4:38 pm

My tip is use a diferent XML and from his take texts in change language only change XML file :)
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