Lock hud with rotary game

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Post » Tue Jul 09, 2013 10:06 pm

Hi,
with rotary game type i can't lock the hud in a certain position.
I've tried to follow the tip of parallax setted to 0,0 but it doesn't work.

There is a solution to prevent to restructure all the project?
I don't want rotate all the objects individually

Thanks
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Post » Tue Jul 09, 2013 10:35 pm

Create another layer for HUD elements.
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Post » Tue Jul 09, 2013 10:48 pm

Just done, setted the parallax of the new layer to 0,0.
The new layer begins to rotate with another centerpoint when the player moves left or right.
Doesn't work.

Please help me Fabrizio2013-07-09 23:35:35
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Post » Tue Jul 09, 2013 11:41 pm

SOLVED!
For all have the same problem.
In rotary game type replace System > Every Tick > System > "Set layout angle to.." with "Set layer angle to.." using the same expression in the field "Angle"
After that create a new layer on the top and set parallax at 0,0
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