Loco Mundi (work in progress)

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Post » Wed Sep 24, 2008 4:58 pm

Hello, Scirra community.
Here i'm going to post a preview of my work in progress. I'm doing a little game named "Loco Mundi" using contruct. I'm more a game designer and artist than a programmer, but i'm doing my best for make a nice group of game mechanics that fulfill my ideas.

I don't wanna release any demo yet, cause is still really green and is more like a test of mechanics and graphics than a game right now... but i wanna show some little screens of what i'm doing.



I need to say that some pixels aren't mine (trees and money all the other is mine xD) and i'm using them just for test some codes and ideas.

and excuse if my english isn't the best :roll:
Btw, i found construct long time ago and check the forums regularly, but never posted something... don't ask me why.

salu2
Xentar
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Post » Wed Sep 24, 2008 6:17 pm

Hardcore graphics - I love it :)
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Post » Wed Sep 24, 2008 6:20 pm

Love the style! Looking forwards to this :)
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Post » Wed Sep 24, 2008 10:10 pm

That's some sweet pixel art, man. Can't wait to play this.

And welcome to the forums! :)
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Post » Wed Sep 24, 2008 11:23 pm

Thanks for the replies. The style of the protagonist is inspired from another pixel artist that i already asked if i can do my art based on it. Is quite simple and looks pretty good, But is really different of the one i ended doing XD

Well, a little more about the game. One of the base game mechanics is the double personality of the protagonist. He can transform himself in something like a hulk. Each personality have his own skills and game mechanics. While the slim one can jump, use ropes, solve puzzles, etc. the "berserk" one can move things, punch monsters and make them stop from moving for a sec, etc.



There is a lot of work to do... but is really fun.
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Post » Wed Sep 24, 2008 11:53 pm

NICE! :shock:

Kinda reminds me of the "Earthworm Jim" style of graphics in a way. Can't wait to get a hold of a playable demo of this! Keep it up, oh and welcome to the forums mate. ;)

~Sol
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Post » Thu Sep 25, 2008 10:03 am

That's a really nice style :) good luck.
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Post » Thu Sep 25, 2008 12:45 pm

Yeah that style is sweet. Looks very dark, just the way i like it!
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Post » Thu Oct 02, 2008 8:48 am

[quote="Xentar":whobo4xm]Thanks for the replies. The style of the protagonist is inspired from another pixel artist that i already asked if i can do my art based on it. Is quite simple and looks pretty good, But is really different of the one i ended doing XD

Well, a little more about the game. One of the base game mechanics is the double personality of the protagonist. He can transform himself in something like a hulk. Each personality have his own skills and game mechanics. While the slim one can jump, use ropes, solve puzzles, etc. the "berserk" one can move things, punch monsters and make them stop from moving for a sec, etc.



There is a lot of work to do... but is really fun.[/quote:whobo4xm]Cool, I thought I recognised the style. Is it this dude [url:whobo4xm]http://pixeljoint.com/pixelart/12646.htm[/url:whobo4xm]? Looks like it'll be a very interesting game, the dark and sprawny characters remind me of something off a Tim Burton film maybe.
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Post » Sat Oct 04, 2008 12:16 am

Yeah, SplatPixel. He let me us the style, thanks to god, because i already had done enough based on the style ... if the answer had been "no", everything again. don't wanna imagine that (hehehe).

The style is a little dark, but at same time, "strange" and "crazy"... let see if i can make it work with my story.
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