I've bumped in to one more issue. What i would like to do is to make a choice of movements for enemies. I went with:
--If var = 1 then path movement
--if var = 2 then bullet mov
--if var = 3 then rts mov[/code:3ofd8gs1]
The problem i have is that all of same enemies are being given change of movement and not only one, so i wander how to call only a single sprite?
PS. It's funny thought that in prototype where coding was much more chaotic everything worked as it should and now when I'm cleaning it up towards beta it's not