Looking at creating a MMORPG

Discussion and feedback on Construct 2

Post » Mon May 27, 2013 7:42 am

Hi I am looking at getting into game making as a hobby, would it be possible to create a MMORPG using this platform? I want to create a game like mafia wars / Light of nova

thanks

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Post » Mon May 27, 2013 8:28 am

I wish I had a quarter for every hobby mmorpg I've made with C2.
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Post » Mon May 27, 2013 8:38 am

@mike2098

Yes, your idea should be possible!

Your best bet is to start off with some simple tutorials (tutorials section), and also check out the 'How do I', faq. These should be enough to get you started.

After that you can always ask others for help in the forum (the C2 community are a really friendly and helpful bunch).

Hope that helps, good luck!
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Post » Mon May 27, 2013 9:22 am

Thanks for the replies I have one more question, what is the difference between purchasing on steam or the website.

Thanks
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Post » Mon May 27, 2013 10:24 am

Thar be no official support with Online Multiplayer as of now, but possibly the future, hopefully the near future. If you're new to game making, you should probably learn a bit of game logic before diving into a project the size of an MMORPG, though I'm not stopping you!
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Post » Mon May 27, 2013 10:35 am

@Jase00, well there is the WebSocket plugin, which can be used to make turn based games, or games where player vs server is mainly happening and people chat, so a very basic MMORPG would be possible https://www.scirra.com/manual/153/websocket

Edit: Still needs a websocket server, which can be made with node.js, or http://superwebsocket.codeplex.com/Jayjay2013-05-27 10:37:18
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
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Post » Mon May 27, 2013 10:52 am

@Jayjay I've seen this mentioned alot lol, but never experimented with it, I guess due to lack of me knowing what to do with "node.js". I'm aware it only transmits via TCP and not UDP but I literally just don't understand how to setup and use node.js. Do you know of any guides that could be handy?

EDIT: My first google search of looking into "Node.js" and turns out it's software...I never knew this. I genuinely thought it was a Javascript file that you're supposed to modify and stuff due to it's name haha. This might be a lot easier than I thought..Jase002013-05-27 10:55:40
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Post » Mon May 27, 2013 11:06 am

@Jase00 Yeah, I had always thought it was a file too

Here's a code example for a server that echos/forwards messages sent to it back to everyone else from the Node.JS page:

[CODE]var net = require('net');

var server = net.createServer(function (socket) {
socket.write('Echo server\r\n');
socket.pipe(socket);
});

server.listen(1337, '127.0.0.1');[/CODE]

I made the server for Pixel People Online in Construct Classic do pretty much the same thing, so an echo server should make basic chat MMO's work well

Edit: This is an echo server example: http://www.websocket.org/echo.htmlJayjay2013-05-27 11:17:17
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