Looking for a beat em up

New releases and general discussions.

Post » Mon Mar 30, 2009 8:27 pm

Hi , may be it will be useful http://www.4shared.com/file/95852702/797604c6/kan.html .
In the constructor, you can do beat em up , but there is little problem , I can not understand how to realize an array of strokes to create a combo . have any ideas?
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Post » Mon Mar 30, 2009 10:43 pm

Hey thanks guys, thanks a lot. I'm gonna go through platforming school when I get the chance and also look at that. Thanks Izot, that seems to be a good start.
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Post » Mon Mar 30, 2009 11:12 pm

I <3 your art. hey that rhymed. but yeah kickass.
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Post » Wed Apr 01, 2009 5:48 am

Thanks! Here he is running accross hot coals. :D
Just a rough mockup to see if this will really work. Obviously needs a few more frames but
you get the idea.



Still looking for an engine so if anyone had any half completed cap's anything help would be appreciated.
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Post » Wed Apr 01, 2009 2:27 pm

Rad artwork man, and welcome to the forums :D

Unfortuantely, as most of the guys have pointed out, there aren't really any beat-em-up games being made by anyone. Too bad though, because I loved Double Dragon and Zombie Smashers!

P.S. The aussies are taking over! :D

~Sol
Tired of crappy file hosts that are crappy? Get DROPBOX - https://db.tt/uwjysXJF
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Post » Thu Apr 02, 2009 12:38 pm

Thanks. Still looking around for a suitable engine. I might have to settle for a platformer engine. Any good caps out there?
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Post » Tue Apr 06, 2010 9:44 pm

I've been digging around for the same thing. I've gotten the basics of a platformer (been reading platformer school) but still don't know how to "melee" fight with an enemy.
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Post » Wed Apr 07, 2010 2:26 pm

Maybe when I'm finished with my games I'll write up an example cap showing the basics.
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Post » Thu Apr 08, 2010 2:37 am

Instead of spending time looking, you could spend time trying!
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Post » Thu Apr 08, 2010 6:41 pm

It's time someone makes a Rivercity Ransom Clone using Construct. Like... now.

http://www.youtube.com/watch?v=goQlPC5wOic
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