Looking for a way to save data between levels.

Get help using Construct 2

Post » Mon Sep 10, 2012 9:01 am

I'm making a multilevel side scrolling game, and I'm looking for a way to keep data from one level and move it to the next.

For example. Say you pick up a rifle in level 1-2 in exchange for a pistol. But when you transition to level 1-3, how do I keep it so the game remembers that you've picked up the rifle and left the pistol?

Secondly, how can I make it so that the character walks through the beginning of level 1-3, and spawns at the end of level 1-2?
B
3
Posts: 4
Reputation: 383

Post » Mon Sep 10, 2012 12:14 pm

B
36
S
10
G
6
Posts: 948
Reputation: 11,101

Post » Mon Sep 10, 2012 11:54 pm

Thank you mate!
B
3
Posts: 4
Reputation: 383

Post » Tue Sep 11, 2012 12:35 am

Also, you'll need to call the global for each event sheet to recover its valor.

I do this way: make a event sheet with all your Global variables, then, import this sheet on each level sheet.
ImageImageImageImageImageImage
B
93
S
19
G
12
Posts: 1,209
Reputation: 18,357


Return to How do I....?

Who is online

Users browsing this forum: ManuelPerez and 24 guests