Looking for Rotating Earth or planet sprites

Discussion of tools and resources for game developers

Post » Thu Oct 02, 2014 6:46 pm

Message: thegodo can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
Hi Stctr,

could you re-up the capx please?

It would be very helpful for me.

Thank you.

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stctr wrote:@StrangeyD

http://www.weebe.nl/World.capx (24 MB)

This should help.

Btw you can resize all 99 Frames by clicking "Resize" button and choosing "Apply to whole animation". I think 400px x 400px is a little to much.
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Post » Thu Oct 02, 2014 10:11 pm

thegodo wrote:Hi Stctr,

could you re-up the capx please?

It would be very helpful for me.

Thank you.

---------------------------------

stctr wrote:@StrangeyD

http://www.weebe.nl/World.capx (24 MB)

This should help.

Btw you can resize all 99 Frames by clicking "Resize" button and choosing "Apply to whole animation". I think 400px x 400px is a little to much.

https://yadi.sk/d/dLSCZeHHbngB4
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Post » Fri Oct 03, 2014 10:04 am

Thanks buddy.
I was wrong not reading the whole post. It's only a sprite with various frames. I was searching for a way to create this effect starting from a 2d image. All methods I've tested are impossible to handle about position, size, and inclination.

Anyway, as I said before, thank you.
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Post » Sat Oct 04, 2014 7:28 am

I've made a quick 2d animated planet proof of concept. Here is the live version:
http://estructor.altervista.org/animated_2d_planet_concept/

The current version does not seamlessly repeat either the cloud or the planet texture, so after a while the illusion is shattered ;-) It should take relatively small effort to have those repeat.

The trick is very simple: mask out the cloud and planet textures with a circle using the blend effects. Please check the capx file how I achieved it. This effect is imperfect: it would be nice if we had access to a filter that would bulge the planet as a sphere. Perhaps someone here knows another trick to improve my simple version. It's pretty much one big fake.

I created all the effect maps in Photoline.

The planet resides on its own layer which I rotate and zoom out - but you could also use the pin behaviour to control the planet's position, for example.

You also need the Lite Tween behaviour installed for this example to work (although I could have applied the bullet behaviour as well).
behavior-litetween_t70700

Capx:
http://estructor.altervista.org/animated_2d_planet_concept/planet.capx

PS To create and render your own custom planet maps, check out the following links:

Planet creator that outputs all the maps you need:
http://www.blitzbasic.com/Community/pos ... opic=97336

Good solar system planet maps:
http://planetpixelemporium.com/planets.html

Interesting webgl experiment:
http://planetmaker.wthr.us/

http://wwwtyro.github.io/procedural.js/planet1/
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