low fps with an empty clean canvas!

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Post » Sat Apr 06, 2013 5:40 am

I got 30 fps using an empty canvas, with the tablet (Acer iconia a500)

is the same problem using apk / lan...

OS: Android 4.0.3 (Ice Cream Sandwich)
CPU: Dual-core 1 GHz Cortex-A9
CHIPSET:Nvidia Tegra 2 T20
GPU: ULP GeForce
RAM: 1 GB DDR2 RAM
ROM: 16GB
RES: 1280X800

any ideas? Agu Abbona2013-04-06 05:41:52
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Post » Sat Apr 06, 2013 8:08 am

In Android, you normaly can't get 60 fps, so 30 fps is playable
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Post » Sat Apr 06, 2013 2:45 pm

How exactly are you publishing your game? The stock Android browser and PhoneGap are extremely slow, but Chrome for Android and CocoonJS should both be very fast.
Scirra Founder
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Post » Sat Apr 06, 2013 6:40 pm

hi guys! i'm using three browser (stock browser-chrome-opera), almost the same results whith all three, opera is slower.
I export the default Construct layout, whit PhoneGap and installing the apk.

the same thing happend whit the lan previw directly from construct.

in all cases there are a few fps variation. but all slower (20-30fps).


(wooow 60fps! with cocoonjs, apk installed)

thanks!Agu Abbona2013-04-06 19:25:35
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