Low-quality fullscreen scaling isn't resolution independent?

Discussion and feedback on Construct 2

Post » Sun Mar 29, 2015 9:42 pm

Hmm, did you take the capx down? I'd like to take a look..
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Post » Sun Mar 29, 2015 10:07 pm

@ErekT Oh, sorry, I did. I'll attach it or reupload it.

EDIT: NVM, I thought it might have been a dropbox link, but in fact it had been attached. Looks like the Scirra website has had trouble with attachments lately, I hope they aren't gone forever.
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Post » Wed Apr 08, 2015 6:55 am

Bump. I wish this to be fixed. I am about to start and IGG campaign for the sequel of Antumbra and I really don't want to discover I am screwed - in the middle of developing. So I have to know the status. Because if this wont get fixed I will have to switch to UE4. I cannot risk my life project because of an issue that "might or might not" get fixed.
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