Ludum Dare 27

Discuss game development design and post your game ideas

Post » Fri Aug 16, 2013 5:38 pm

We're just 1 week away from Ludum Dare 27. If you're not sure what Ludum Dare is, it's an accelerated game development event held every 4 months, with 2 concurrent competitions taking place over 1 weekend. Full rules can be viewed here, but here's a quick breakdown of the competitions:

Compo
  • 48 hours long
  • You must work alone
  • You must use the competition theme
  • Publicly available libraries and middleware (i.e.Construct 2) are allowed
  • Source Code must be included when submitting


Jam
  • 72 hours long
  • Work along or in teams
  • All creation tools are allowed


Personally, I've found these competitions to be a great experience. It tests your abilities, and finishing a game in 48/72 hours is a great feeling. Last event's keynote does a nice job of explaining why you should participate. If you have the time, I'd highly recommend giving it a shot. I hope to see and play entries from many of you.

To give you an idea of what types of games are possible in these competitions, check out the below links to winners, and the entries I found using Construct 2:

Ludum Dare 23
Theme: Tiny World
Top Compo Entries
Top Jam Entries
Jam and Compo entries using Construct 2 (in no particular order):

Biodome - By 7Soul
gammabeam - By Bioclash
Lost Oxide - By SidetrackGames
microchip - By DiscoFIsh
Mrnewt - By Nan-o
Out for Arrest - By Kyatric
This game is pretty NEET! - By Sonictail
TinyParts - By basspenguin
Don't Mess with the Gnomes! - By ziomorti
Freezen Break - By lekochen
Galaxy Music Quest - By Folaks
Nan-o - By Mrnewt
PixDodge - By whitebird
Slime Buster Micro - By brenthamel
Tiny the Adventurer - By onehandclap
This game is pretty NEET! - By Sonictail
Bioclash - By gammabeam

Ludum Dare 24
Theme: Evolution
Top Compo Entries
Top Jam Entries
Jam and Compo entries using Construct 2 (in no particular order):

An Amoeba's Awesome Adventure - By zakchaos
Deal with It - By midgard
Diverge - By patrickgh3
Evo Face - By DiscoFish
Bit-Craft Evolution - By eyehawk
Game-Age - By Lacutis
Germa - By kbdmaster (aka Whiteclaws)
Plop - By Yann
- EvoluTion - - By Hvedrung
Cosmic Canvas - By 7Soul
Darbot Saves Science - By science4cake
Darwin's Journey - By TinyHat
Game-Age - By Lacutis
Griff Dangers in Mettle vs. Metal - By lambomang
Jump! Stun! Teleport! - By Sandcrawler
Life is Pietzsche - By Rave Radbury
Evolution Redux - By [email protected]
LimiT - By Sakuyan
DARWIN MUST DIE! - By mutuware
Evo Space - By edibletoaster
Human Evolution - By ArkadyDracul
It Will Grow - By madameberry
OS: Evolution - By zatyka
RED PLANET - By BuffaloPhil
The Highbred Pixel - By monomanio

Ludum Dare 25
Theme: You are the villian
Top Compo Entries
Top Jam Entries
Jam and Compo entries using Construct 2 (in no particular order):

Dungeon Mastermind - By 7Soul
Woodcut Ted - By rujo
Dastardly Fiend - By PixelMonkey
Kill The Angels! - By iamorim
The Unforgiven Wanderers - By AlexFili
Trina of The Depths - By Christina Antoinette Neofotistou
Universe's Next Top Villain - By Floko
Elfie - By Pixelboy_85
The Best of Me - By zatyka
Chainsaw Happines - By arandaschimpf
A Villain's Demise - By monomanio

Ludum Dare 26
Theme: Minimalism
Top Compo Entries
Top Jam Entries
Jam and Compo entries using Construct 2 (in no particular order):

A Simple Circle - By zatyka
Arena - By rogueNoodle
Battery - By onzephyr
Blue and Yellow - By evoker
Combattant - By Kyatric
Dieter Rams Memory - By aquilicoco
Equalizer - By whiteravens
Ludum lupus - By Yozz
M-Cubed - By SecondDimension
Micro Pigment - By PixolPalette
Mime Over Matter - By AlexFili
Mini Malice - By Yann
Minimalist Art Club - By basspenguin
Potato Dungeon - By _Rilem
Rhythm Serenade - By Whiteclaws
Save the Potato, Save the world. - By JohnnySix
Schizophrenic Astral Return - By saggiosoft
Ten Levels - By rujo
Way Home - By unclejunkie
2 Player Breakout - By LeafMeAlone
Bob the Minimalist - By braneof
Don't Fart - By Galvesmash
Ego Tripper - By bramvq
Erase - By Sylvain.p
Floating Point - By 7Soul
Laser Drift - By MrOtton
Minimal Game - By m4cgregor
Minimal Jump - By hamrath
one life - By thatwhichis
ppet -- a random tamagotchi permadeath sim - By ede
Psyniter - By Frosnite
Sky Tea - By OysterKLAN
Steel Guy! - By lukedirago
Through the Woods - By CosmicCatStudio
Tinge - By Tater_hater
TOO MANY DISTRACTIONS - By kbm0
Unfalling Star - By diegolh
War in a Bottle - By JumbocactuarX27
^2 - By MaxguN
Ninja Instinct - By Taldius
Pixel Burst - By Ninjaxio
Schizophrenic Astral Return - By saggiosoft
Square Swarm - By santovirus
Sunset Death - By DrGeraud
They Explode - By Andre Kent
Ego Tripper - By bramvq
Ellipse Madness - By shaircast
MinimalFive - By Roan Contreras
OZE - By BigBlackBeard
Psyniter - By Frosnite
Sightless - By donan
Simple Shape Adventures - By Stryphe
Zombie Blocks Attack - By hgouveia
Ellipse Madness - By shaircast
War in a Bottle - By JumbocactuarX27

Best of luck to everyone who participates!zatyka2013-08-18 00:39:20
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Post » Sat Aug 17, 2013 5:43 pm

Think I'll participate in this one if I got the time :)
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Post » Sat Aug 17, 2013 11:56 pm

Meh , I won't participate if I have no team to do so

BTW , kbdmaster = WhiteclawsWhiteclaws2013-08-17 23:56:55
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Post » Mon Aug 19, 2013 1:00 am

Theme vote week is on: vote now.Kyatric2013-08-19 01:00:49
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Post » Thu Aug 22, 2013 5:08 pm

Final round of voting is live.

I can't believe there was such a high percentage of themes from the first 4 rounds were in the negative. I'm guessing people are being really picky since there was so much hate for last LD's theme.zatyka2013-08-22 17:08:52
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Post » Thu Aug 22, 2013 5:56 pm

I'll be participating again, lots of fun the last couple of times.
It seems quite likely that 10 seconds will be the final theme, considering it dwarfed all the other themes in the first rounds. Maybe people will do something different for the last round, though.
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Post » Thu Aug 22, 2013 6:16 pm

@zatyka: well to be honest, I haven't been convinced by most of the themes in voting so far. I see themes that have been proposed during the last LD coming back, and overall wasn't greatly excited by the themes proposed.
I must admit most of my votes have been 0s. A fistful of +1 and some -1 for themes I really don't want to see.

I don't know yet if I'll actively participate (I already have some others activities scheduled for this week-end) but who knows, if inspiration strikes me and if I feel I can make a game in either the limits of the compo or the jam, I'll try my best at it.

Also, as for each LD, there is an "alternative" theme challenge. For this LD it is "Tower defense vs Tower Offence" ^^ (there is even a "movement" for "Tower Potatoe", go figure ^^)
(hashtag: #LDTD and #LDTO)
Ludum Dare post on the subject


Kyatric2013-08-22 18:17:13
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Post » Thu Aug 22, 2013 6:19 pm

@PixelMonkey I wouldn't be surprised if "10 Seconds" doesn't even come close to winning. The nature of the voting methods makes predicting a winner very difficult.

@Kyatric
I haven't been a big fan of many of these themes either, and was also kind of bummed that there were so many repeats from previous voting rounds, but that sure won't stop me from having fun.zatyka2013-08-22 18:25:51
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Post » Thu Aug 22, 2013 8:45 pm

@zatyka: True, what matters most during any game jam is to make a finished/playable game in the end. It makes valuable experience.

The theme is a guideline at best. Respecting it might be a self-imposed challenge to work ones skills.
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Post » Fri Aug 23, 2013 6:24 am

I think the final themes offer multiple ways to interpret them, which is what makes them good in my opinion. Not many in the final round I'd consider bad.
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