Ludum Dare 29 (Theme:Beneath the Surface)

Discuss game development design and post your game ideas

Post » Wed Apr 16, 2014 5:26 pm

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(Image by 01010111)


We're less than 10 days away from Ludum Dare 29 (April 25th - 28th). Ludum Dare is an accelerated game development event held every 4 months. Thousands of developers create games for two concurrent competitions taking place over 1 weekend. Full competition rules can be viewed on Ludum Dare's webstite, but here's a summary:

    Compo
  • 48 hours long
  • You must work alone
  • You must use the competition theme
  • All game content must be created within the 48 hours, with a few exceptions (see full rules)
  • Publicly available libraries and middleware (e.g. Construct 2) are allowed
  • Source Code must be included when submitting

    Jam
  • 72 hours long
  • Work alone or in teams
  • All creation tools are allowed

At the end of the weekend, entrants rate each other's games for 3 weeks. Winners are announced at the end of the rating period. Here are a few things you may find useful/interesting:

Previous Ludum Dare (LD28) info:

Ludum Dare Survival Guide - Great tips, especially if this is your first Ludum Dare.


Tools - I nice collection of popular tools used by many Ludum Dare participants.


On a personal note, I've found these competitions to be a great experience. Testing my game creation abilities, under tight conditions, with a strict deadline, is a wild ride. Making it to the end, and submitting a game provides a great sense of accomplishment. Also, the LD community is one of the friendliest I've seen. I hope to see many of you participate.
Last edited by zatyka on Tue Apr 29, 2014 1:45 am, edited 6 times in total.
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Post » Wed Apr 16, 2014 5:32 pm

I've done one Ludum Dare. I learned a lot and I realized what my limitations were. I learned so much during these 4 months. I went from being a complete noob to being a noob that's aware of his limitations... hehe.

I can't wait for this! I wonder what the theme will be...
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Post » Thu Apr 17, 2014 7:07 am

With Ludum Dare 29 coming up, I started to think about my skillset and the tools I know how to use and Construct 2 came to mind. It's great to see all the new website changes and that development is still going strong. The new multiplayer feature seems really cool and might be enough to bring me back to using C2 again if it proves to be stable and ready for commercial use.

I'm still doing things in Unity and absolutely loving game development, regardless of what software I'm using. To everyone on here who plans on doing LD29 with C2 - best of luck and have fun :)
Project Lead of Zems Online Card Game

Producer at Impulse Limited
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Post » Sat Apr 19, 2014 7:03 am

You can also get cheaper software through Ludum...

http://www.ludumdare.com/compo/2014/04/ ... -for-ld29/
August 2015 - I misplaced a lot of links - I will try to find backups and repost. If You find a post that interests please reply to post with @rampackwobble and I will get a nudge!

If you find my posts useful please consider donating something to a local charity or to the http://www.mndassociation.org/
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Post » Sat Apr 19, 2014 1:08 pm

Definitely participating. Last time I had internet issues when it came to voting, so I was unable to play others' games and my game went unranked, unfortunately. This time round I intend to play as many entries as I can, so here's hoping for an interesting theme!
Also, should this topic be in the Game Development forum?
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Post » Sat Apr 19, 2014 4:56 pm

Good luck to everyone!
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Post » Sun Apr 20, 2014 8:06 pm

Voting rounds have started.
And I'm frigging excited for this week-end.
New to Construct ? Where to start

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Please attach a capx to any help request or bug report !
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Post » Sun Apr 20, 2014 9:58 pm

Unfortunately I might not have enough time. Maybe I squeeze something in 12 hours or so if the theme is fun enough.

Also if someone is going to stream it would be nice to have link here.
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Post » Sun Apr 20, 2014 11:18 pm

For me, it'll depend on my use of time. Saturday especially since I usually travel somewhere, and usually long distances.
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Post » Tue Apr 22, 2014 8:24 pm

I'm definitely in! :) Are more people planning on using the multiplayer feature of Construct 2? I hope everything goes well this weekend, since I do not have any experiences with creating multiplayer games yet. Anyway, good luck to all of you! :)
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