Ludum Dare 34 (Theme: Two button controls AND Growing )

Discuss game development design and post your game ideas

Post » Mon Nov 30, 2015 4:45 pm

"What is Ludum Dare" you ask?
Ludum Dare is an accelerated game development event held every 4 months. Thousands of developers create games for two concurrent competitions taking place over 1 weekend. Full competition rules can be viewed on Ludum Dare's webstite, but here's a summary:

    Compo
  • 48 hours long
  • You must work alone
  • You must use the competition theme
  • All game content must be created within the 48 hours, with a few exceptions (see full rules)
  • Publicly available libraries and middleware (e.g. Construct 2) are allowed
  • Source Code must be included when submitting
    Jam
  • 72 hours long
  • Work alone or in teams
  • All creation tools are allowed

At the end of the weekend, entrants rate eachother's games for 3 weeks. Winners are announced at the end of the rating period.


Why should you participate?
Many reasons:
  • It's fun.
  • You'll join a great community of developers.
  • C2 is, in my opinion, perfectly suited for Ludum Dare.
  • Making it to the end, and submitting a game provides a great sense of accomplishment.
  • It will make you a better developer. Testing your game creation abilities under tight conditions, with a strict deadline, is like a game development adrenaline shot. It's a serious learning experience that will test your existing skills, and force you to rapidly develop new ones.

Let's get the excuses out of the way

    "But I can't afford to participate."
    It's free.

    "But I don't know how to make a game."
    Download C2, go through some tutorials, and play around with the software. You'll quickly realize that creating a game much more possible than you think.

    "But 2 or 3 day is too short a time to create a good game."
    Long, in-depth, gaming masterpiece aren't possible, but you can absolutely create an awesome game. I dare you to play some of the winning Ludum Dare games (see below), and tell me they aren't awesome.

    "But I already have plans that weekend."
    Challenge yourself to create the best game possible in whatever time you have available. My LD29 entry was created in 2 hours. It's not particularly sexy, but I'm quite proud of what I created in 2 hours.

    "But there aren't any prizes."
    Monetary prizes... no. The prize is the experience and the game you produce. It's not uncommon for participants to further develop their entries into commercial products. Speaking from personal experience, professional opportunities have come my way both directly and indirectly from participating in Ludum Dare.

Here are a few links you may find useful/interesting:

  • Ludum Dare Survival Guide - Great tips, especially if this is your first Ludum Dare.
  • Tools - A nice collection of popular tools used by many Ludum Dare participants.

Not hyped yet?
Go play some games from the previous Ludum Dare:

I hope I've convinced a few of you to participate. Best of luck to everyone.
Last edited by zatyka on Tue Dec 15, 2015 8:27 pm, edited 3 times in total.
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Post » Thu Dec 03, 2015 6:15 pm

I'm entering. Is there another Ludum Dare post or something? I would have expected more users to respond. Good luck!
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Post » Thu Dec 03, 2015 8:11 pm

I -might- be entering. I suspect I won't have the spare time, however, :(. We'll see though!
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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Post » Thu Dec 03, 2015 9:51 pm

plinkie wrote:I'm entering. Is there another Ludum Dare post or something? I would have expected more users to respond. Good luck!


I'm usually the only one to make a general Ludum Dare posting. These topics often start of slow, and pick up once the event begins. Honestly, there really isn't a whole lot for people to say now, but I still like to post early to try and get some more C2 participants. We'd probably get a bunch more activity if the post were in the General forum, but that's probably not appropriate.

As a side note, several people make topics about their specific game after the competition.
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Post » Thu Dec 03, 2015 10:19 pm

I went looking for it in game development, design and ideas section tbh but it's OK here. It'll be my first one, I am ready for the theme announcement!
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Post » Thu Dec 03, 2015 10:37 pm

@zatyka, I really appreciate you making these posts. I honestly think I learned more about game creation and c2 in the 48 hours of hard work enforced by LD than any other time - so I hope that this LD becomes another good distraction for everyone who's committed to using c2 (and able to afford the time - personal caveat, just in case...).
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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Post » Sat Dec 05, 2015 2:02 am

Nice.
Thanks for the info. I'm also start learning how to use C2, but I will considering to join.
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Post » Mon Dec 07, 2015 8:09 pm

As usual I'm at least going to attempt the LD. I've been making a bit of a bad habit of not finishing them lately, but I ought to at least keep going!
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Post » Mon Dec 07, 2015 9:15 pm

I'm glad to see I'm not the only one who will participate on a LD for the first time.
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Post » Thu Dec 10, 2015 12:21 pm

Bumping to bring a bit of attention.
Currently the final round of vote is going on to determine the theme of the jam.

I'm considering participating in the jam, hoping the theme will inspire me quickly.
New to Construct ? Where to start

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