Machine

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Post » Thu Oct 01, 2015 9:09 am

Hi everyone,

those who know me might want to listen to a new piece of music I uploaded on youtube. I'm still so awfully slow. I have billions of songs, but all the work to convert them to videos is so boring :mrgreen:

Machine on YouTube
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Post » Sat Oct 03, 2015 2:20 am

Nice track! :D
"Construct 4 lets YOU make advanced games! (but not play them)" Construct Classic - Examples Kit
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Post » Sat Oct 03, 2015 10:24 pm

Hey, thanks Jayjay! I always love feedback, and positive one is even better :)
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Post » Sun Oct 04, 2015 1:34 am

My only critic is you need more on your channel. Good stuff.
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Post » Sun Oct 04, 2015 1:52 am

Yup, you are indeed awfully slow. Well done. This track reminds of something... It's like a flashback of all great sci-fi movies I watched in the past ;)
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Post » Sun Oct 04, 2015 8:06 pm

Thank you both! And shinkan, I'll try to get my ass moving. Hopefully won't take another year to upload a song :)
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Post » Wed Oct 21, 2015 3:38 am

Nice track Tulamide, lots of variation. Keen to hear some more.
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Post » Wed Oct 21, 2015 6:53 am

There was cool vibe :) A question @tulamide.. I've been wondering where do people get those visualizers? I've seen them in several videos on YouTube.
Have a happy day!
- Markus Lappalainen, Composer & Audio Engineer
Open for commissions!

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Post » Wed Oct 21, 2015 7:00 am

Good track. Need to showcase your stuff more though ;)
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Wed Oct 21, 2015 1:58 pm

Thanks guys. Much appreciated! From most of my stuff I simply think it is not good enough, and so I tweak them forever, including a total replacement of a sound I suddenly think is not good enough. And since I don't use presets, sound design takes some time. When done, I probably find a melody or some chords not working anymore. Well, a neverending story :lol:

@taistelusopuli
I'm sure a simple application exists somewhere. But my way is a bit more complex. I use Cinema4D. It has a realtime fft directly processing items' x, y, or z-axis. The object is called "sound effector". You can do a whole lot more though, than just the boring thing I did. For example: http://greyscalegorilla.com/blog/tutorials/animate-with-music-using-the-sound-effector-in-cinema-4d/
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