MAESTRO: Jungle Adventure BETA coming this week!

Show us your completed creations made in Construct 2

Post » Fri Oct 25, 2013 3:13 pm

Okay, so now we are just about a day away from the Beta launch day and there is much to do! Today's list of duties is finishing up the level, I'm about 70% done. Next I will be implementing the Facebook high scores, MoPub Banner ad and simple menu objects like "restart level", "go to title screen" and overall optimizing everything for faster frame rates and cleaning up my tiles. If everything goes as planned, Maestro: Jungle Adventure Beta will be up on the Android Google Play store tomorrow. Very exciting time for me, the pressure is on!
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Post » Sat Oct 26, 2013 10:24 pm

We are a few hours away from finalizing the beta for release later tonight on the Google Play Store. I worked on the damn thing until 9am this morning, slept 3 hours and now I'm back at it again. Everything is coming along nicely, one problem though is it seems Ludei's cloud compilation service is down for the moment. Does anyone know if there is another way to compile with CocoonJs?
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Post » Sun Oct 27, 2013 1:35 am

Nice, Ludei must have had a service break but now we're up and running again with the exports. I needed the compiled version to test as it has a slightly faster song load time which I have to adjust to get the sounds just right. Also you can notice gaps between tiles when viewing the game on the phone. By midnight the demo will be up!
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Post » Wed Oct 30, 2013 3:48 pm

(Enters with foot in his mouth...)

mmm..bmmm.hmmm..(takes foot out of mouth..)

Yuck! Ok! Obviously my demo didnt release on time..rookie mistake!!
I was about ready to launch so I tried out the game on a few different phones and tablets...and ahhhhh!! Some phones played sounds differently, on one phone the tiles had gaps between them as it scrolled, and my score hud was cut off screen on another phone..

Its all good as this experience of not making it out on time has taught me quite a bit about readying a game for release on Android. More info and specifics will be coming soon. Cheers and keep your eyes peeled for the game sometime this week!
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Post » Fri Nov 01, 2013 10:33 pm













MAESTRO IS RELEASING TONIGHT!
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Post » Mon Nov 04, 2013 2:45 am

So we are finished the level, Im having a problem with a simple high score saved on web storage...can anyone help me with this? I'll post a couple screenshots of the event sheet..if you would like a look at the capx i can email it to you..Cheers
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Post » Mon Nov 04, 2013 2:52 am

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Post » Mon Nov 04, 2013 2:53 am

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Post » Mon Nov 04, 2013 1:46 pm

So.. nobody knows huh? So close to finishing, looks like I'll have to figure it out myself..or send my capx to Ashley or something..

When you all play it, you'll see that this game is one of the most original titles on forums and soon the Google Play store..

Come on guys, lets do this
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Post » Mon Nov 04, 2013 7:31 pm

Did you check this tutorial?

http://www.youtube.com/watch?v=06-LgQxceGg
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