Re: MagiCam Plugin - v1.43 BETA(Updated 12/10)

Post and try out addons that are currently in development.

Post » Tue Nov 23, 2010 1:30 am

This plugin is great! Actually, all your plugins :) . I translate them for a fan site (I've done 2, this ones next), it's a good way to try them. Good job!
ps - would it be possible to add more bones to IK Solver 2?
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Post » Mon Nov 29, 2010 5:14 pm

I've finally got a new version up! Sorry it took so long... I've gotta stop playing MineCraft so much. :P

[size=150:3ogjf8ts]MagiCam Plugin - v1.4b[/size:3ogjf8ts]
[size=125:3ogjf8ts]Download Now(with examples) - 156KB[/size:3ogjf8ts]

Additions/Fixes/Changes:
[ADD] - Zoom limits can now be set for cameras through the "Set zoom limits" action. Default zoom limits are -1 for all values, which implies no limits.
[FIX] - "Set zoom margins" action displayed wrong values in event editor.
[CHANGE] - Pre-alignment and post-alignment actions for grid scrolling now take place before the after the pre-pause and before the post-pause, respectively.

With any luck, there shouldn't be any problems. Be sure to let me know of any problems.

[quote="Noga":3ogjf8ts]This plugin is great! Actually, all your plugins :) . I translate them for a fan site (I've done 2, this ones next), it's a good way to try them. Good job!
ps - would it be possible to add more bones to IK Solver 2?[/quote:3ogjf8ts]
Thanks, man! I'm glad you're enjoying them enough to share them with others. :)

Unfortunately, I can't seem to find any algorithms for IK supporting more than two bones, so I don't know if I'll be updating that plugin anytime soon. We'll see, though.
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Post » Mon Nov 29, 2010 6:12 pm

Works wonderfully.
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Post » Sun Dec 05, 2010 7:19 pm

I decided not to slack off this time and got a much quicker turn around time upon feature request. Check it out!

[size=150:3mqitz0l]MagiCam Plugin - v1.41b[/size:3mqitz0l]
[size=125:3mqitz0l]Download Now(with examples) - 156KB[/size:3mqitz0l]

Additions/Fixes/Changes:
[ADD] - "Confine" parameter added to "Shake camera" action. This gives the option to either enable or disable the binding of the camera shaking to grid areas and the layout when "Bind to layout" is enabled.

Not too big of an update, but there it is. As always be sure to leave comments and bug reports.
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Post » Wed Dec 08, 2010 1:00 am

Just a single bug fix this time around, although I highly recommend that you upgrade to this version.

[size=150:1fs9lqdb]MagiCam Plugin - v1.42b[/size:1fs9lqdb]
[size=125:1fs9lqdb]Download Now(with examples) - 156KB[/size:1fs9lqdb]

Additions/Fixes/Changes:
[FIX] - Initiating a grid scroll while the camera is shaking and pause on scroll is enabled would cause the camera to scroll to an invalid position, blanking the screen.
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Post » Wed Dec 08, 2010 6:47 am

Slightly offtopic, is that avatar from Toradora? I've seen it, but I can't seem to remember the scene...

Anyway, keep up the good work :)
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Post » Sat Dec 11, 2010 4:44 am

Another bug fix:

[size=150:tlondul4]MagiCam Plugin - v1.43b[/size:tlondul4]
[size=125:tlondul4]Download Now(with examples) - 156KB[/size:tlondul4]

Additions/Fixes/Changes:
[FIX] - Setting the timescale to 0 while following is enabled would sometimes cause the camera to scroll to an invalid position.

[quote="Mipey":tlondul4]Slightly offtopic, is that avatar from Toradora? I've seen it, but I can't seem to remember the scene...

Anyway, keep up the good work :)[/quote:tlondul4]
Thanks. :)

Yup, it's from episode 17. I love that show.
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Post » Sat Dec 18, 2010 6:37 pm

hi

I have big question about MagiCam Plugin and hope to get the answer :lol:

Is it possible to set the camera to follow the object in top-down view :?: .

here is example what I mean:

http://www.youtube.com/watch?v=VYasR6VH ... re=related

http://www.youtube.com/watch?v=DanWg27S ... re=related
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Post » Mon Dec 20, 2010 5:03 pm

[quote="kid":1bs7jlur]hi

I have big question about MagiCam Plugin and hope to get the answer :lol:

Is it possible to set the camera to follow the object in top-down view :?: .

here is example what I mean:

http://www.youtube.com/watch?v=VYasR6VH ... re=related

http://www.youtube.com/watch?v=DanWg27S ... re=related[/quote:1bs7jlur]
Here's a quick example of how you can do such a thing. It's not commented, but it's pretty easy to understand.

Top-down follow thingy

I hope this helps. :)
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Post » Fri Dec 24, 2010 1:34 pm

I've had problem when checking global. On first layout I included MagiCam and checked the global. Than in the second layout I created camera add player, zoom 150, etc., but when playing, the camera was off focus. It followed the player, but it was almost out of the screen. I've tried create the cam on the 1st layout and than switch to it in the second, with same result.
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