Maintain image height despite angle?

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Post » Wed May 25, 2016 8:09 pm

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Post » Wed May 25, 2016 8:28 pm

There is no magic formula to this. The scaling must be done on the layer axis and not the sprite's. Only way to achieve this right now is to use an intermediate object (paster/canvas) that will contain the rotated sprite.

See this thread for an example :
how-do-i-make-a-galaxy-type-rotation_t166914
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