Maintaining Focus

Discuss game development design and post your game ideas

Post » Fri Jun 28, 2013 8:44 am

To-do lists are your friend. Keep a record of not just what you have to do, but what you've done. Being able to look back on a day I thought was unproductive and seeing how much I've really done gets me through the tedium.
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Post » Fri Jul 05, 2013 1:37 pm

I don't have specific tactics to maintain focus. What I'm starting to realize is that there are days you really struggle to make something happen.These days suck.
Maybe you spent 4 hours listening to audio tracks and/or sound effects. Maybe the graphics are sub par. Maybe your game logic is flawed. Maybe you have too many layouts, too many event sheets and you know what? it just doesn't worth it.
But then you test for the millionth time the same layout. And suddenly it "clicks". Graphics, music and events all come together to form a level. Holy sh*t, I'm a game designer (not really but you catch my drift)!
To me these moments are the confidence boost I need to maintain my focus.



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