make a game like this

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Post » Sun Nov 10, 2013 6:56 am

http://www.deepblueapps.com/rolling-bones/


i have been trying for the past 2 days and i just cant seem to get the rotation with gravity to work.

Am trying to do this with no physics so i can use in cocoonjs
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Post » Sun Nov 10, 2013 7:20 am

Uh...without physics? Basically you will have to make your own mini physics engine in Construct.
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Post » Sun Nov 10, 2013 7:40 am

well i want to just use gravity. bassically i want to have it set up as a platformer

gravity angle is in the center at the bottom...

construct maze out of sprite blocks

all sprite blocks would need to rotate together.

that is the problem i am having. i have tried pinning but they just rotate on their own axis and not all togther.
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Post » Sun Nov 10, 2013 7:53 am

Pin (behavior) them all to one object and rotate the one object.
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Post » Sun Nov 10, 2013 8:29 am

Why not create the maze on it's own layer and rotate that layer?
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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