Make a speed-dt-impenetrateable wall?

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Post » Sat May 25, 2013 11:39 pm

I want to be able to have things moving quite quickly, and most of the time it works well, but every 3 seconds or so, the fps dips (why im not sure of tho) and the bullet just skips past the wall that it may not pass :/ Sometimes the bullet isnt even really fast, and fps dips make it pass.

I searched around and it seems quite hard to make it work, and im not sure if and how i can make a failsafe to bring the bullet back and bounce normally even if it skipped where it wasnt supposed to.

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