Make a sprite look different while jumping and flying?

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Post » Fri Dec 02, 2016 9:39 pm

How do I make the sprite look different while jumping and how do I make it look different when I'm making it fly temporary with the "Jump sustain" function of the "Platform" behaviour? I want it to spread its wings while jumping and when you're holding it, it should start to move its wings. I think this is pretty hard but it should be doable somehow.

Does anybody have an idea?
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Post » Fri Dec 02, 2016 9:55 pm

You'll need to check each state and release an event to change the animation according.

Take a look inside the C2 Samples, there have a lot of nice examples.
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Post » Fri Dec 02, 2016 9:56 pm

TELLES0808 wrote:You'll need to check each state and release an event to change the animation according.

Take a look inside the C2 Samples, there have a lot of nice examples.


I will look it up, thank you.
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