make an enemy with pathfind utilize platform behaviour?

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Post » Thu Aug 17, 2017 11:19 am

I would like to make an enemy in my platform game be able to chase efter me by jumping on platforms, climbing ladders and so on.. basically behave like a player. If anyone who has done this before coulod give some helpful tips (how to do , where to look for info etc) that would be very helpful.
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Post » Tue Aug 22, 2017 9:31 am

I don't think you would really need pathfinding for this, it would be more a case of give the enemy platform behaviour and have it run in one direction. When it hits the end of platforms, have a trigger that forces it to jump. When it hits a ladder, have a trigger that forces it to stop running in the current direction, climb the ladder, then at the top of the ladder have another trigger that sets it off running again.
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