Here's how I did it. I used a FOR EACH [COIN OBJECT], got it to check the distance and set the angle if it was as close as I wanted it to be ( < 1000 ). I added the BULLET behaviour to the coins so I could just set the angle, then a speed and the behaviour would do the rest. You can take out the 1 second delay if you want, that's not needed. By leaving it in, it makes the coins 'hover' for 1 second and then fly towards the player.
Haha, that's one of my favorite arcade games. It's not a remake, but it's heavily inspired by that, and Jamestown. (If you haven't played Jamestown yet, play it now. If you loved 1942, you'll love Jamestown.)