I started with Construct a few days ago and so far have been having a great time. However I seem to be stuck on making multiple instances of the same enemy not mime each other.
I've set up an event sheet for the enemy and made some event groups for things like attacking, being idle and getting hit by the players attacks. These work great with only one enemy, but if I drop in some more they all move exactly the same and will all attack even if the player is in range of only one.
If somebody can point me in the right direction it would be greatly appreciated.
(WASD to move, click to attack)