Hi, I've got a thruster game thingy which I'm creating. I've got the particles working with the ship as the smoke from the engine but atm the particles just go through the floor and walls and I can't find an option to makes them react to objects. Is this possible? If so, how do I go about it.
Thanks for your time.
While I'm here. Is there a way to check how much speed the sprite has in downward movement? I mean, if I don't thrust up, then gravity kicks in and the sprite starts to drop. So, how would I check what value the gravity is at when it touches the floor? I need to check it so that I can tell whether the ship hit the floor to hard. If they manage to gently land then don't kill 'em, too much downward motion and KABOOM!