Make proper collision detection with a beat em up game?

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Post » Sun Apr 26, 2015 5:16 pm

I've got the movement down, I've got the animations, I need collision detection for attacks pr getting hit.
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Post » Sun Apr 26, 2015 6:49 pm

I think Spriter has that stuff built in. I never tried he collison stuff from Spriter though so I can't say for sure.

But without Spriter, what you could do is, create some image points in the extremes frames of your animations. Like place an image point at the fist on the punching frame. Then when the player punches, create a collision box there and check for a collision. Maybe add a 0.2s delay at that frame. That's how I did it in my Slappy Burd game,.
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Post » Sun Apr 26, 2015 9:11 pm

Is Spriter compatible with Construct?
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Post » Sun Apr 26, 2015 10:22 pm

Yeah, there's a plugin in the plugins section. Never used the plugin myself but a lot of people have.
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Post » Sun Apr 26, 2015 11:36 pm

procrastinator wrote:Yeah, there's a plugin in the plugins section. Never used the plugin myself but a lot of people have.


Heh, this'll make my job a ton easier, thank you. :D
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