...make smooth walkable areas?

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Post » Thu Jul 04, 2013 12:16 am


Hi,
thanks for reading.
I'm working on a side scrolling platform game.
I've been making backgrounds, breaking them into tiles, and loading them into construct 2; then adding invisible solid blocks for the platforms

That's fine for some levels, but sometimes it'd be better to have less angular lines:



is there a way to make more curvy walkable areas?

thanks
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Post » Thu Jul 04, 2013 1:30 am

I haven't done any platform games, so might not be 100% correct :D

But I think you can make custom shaped solids, under the one where you say that it should collide against solids, you can change it to custom. Exactly how to use it, I cant remember but you can probably find it in the manual and see how it works.nimos1002013-07-04 01:31:05
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Post » Thu Jul 04, 2013 9:52 am

You could draw curved solids an then edit the collision polygon to your liking. (http://www.mediafire.com/view/bkyqt5bo9655xh3/colpoly.jpg)
Keep in mind though that more points in the polygon means more resources are needed for the game to check for collisions.
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