Make something OpenGL possible?

New releases and general discussions.

Post » Wed Mar 30, 2011 1:17 pm

Would it theoretically be possible for somebody to go into the open-source code of Construct to end up with something that can make a game supported by OpenGL? Is Construct too intergrated somehow to DirectX in its current form? Could someone with a lot of effort do it?

Just busy trying to make some decisions right now!
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Post » Wed Mar 30, 2011 4:23 pm

As far as I understand it, while it's technically possible, the amount of work required for someone to do it for C1 makes it implausible. Tho an opengl C1 would be awesome..!

I didn't code the thing, though, so best to wait for Ashley's response.
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Post » Wed Mar 30, 2011 4:32 pm

It's possible, but would probably be an amount of work on the order of rewriting the runtime.

That's exactly what we plan to do for C2 - rewrite an EXE runtime using OpenGL - but we're not sure when we'll get round to that. Definitely on the cards though.
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