Making a game like this

Discussion and feedback on Construct 2

Post » Thu Sep 29, 2011 2:09 am

http://www.kongregate.com/games/Arkeus/diamond-hollow-ii

I was playing this game and although the story could be more fast-paced and enticing, the design is sleek and the code looks like something do-able in construct...can Construct 2 replicate this?
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Post » Thu Sep 29, 2011 2:31 am

I can't see why not.
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Post » Thu Sep 29, 2011 3:16 am

Yes, all those games at Kongregate can be made with Construct 2, that's why a lot of the Adobe guys are freaking out.
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Post » Thu Sep 29, 2011 3:36 am

My feeling on a game like this, assuming it's made using flash is to design a game like this is easier. I find it tedious to design games in construct but I find it tedious to code in flash. I'm not sure if it's because there is no drawing editor in C2 yet or not, but overall the options that flash has design wise is its strongest asset.
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Post » Thu Sep 29, 2011 4:23 am

I'd suggest looking at Construct Classic, then, as it's easily better than flash, in my eyes.
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Post » Thu Sep 29, 2011 4:32 am

Well I'd like to make a game similar to this for sure, classic may be the better option but Construct 2 has more doors to open.
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Post » Thu Sep 29, 2011 6:08 am

Well if you want to make an internet game, Construct Classic does not have that capability. Construct 2 is gaining new features at a tremendous pace, and is easy and fun to 'program'.
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Post » Thu Sep 29, 2011 8:13 am

Everything is possible given enough time and effort.
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Post » Fri Sep 30, 2011 9:29 pm

My feeling is, every game takes time and effort. But is C2 capable of producing a game like his at this stage?
Ready to Jumpstart with Construct 2? Check out my website:
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Post » Fri Sep 30, 2011 10:41 pm

Yes it is.
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