Making an android app in Construct 2 but not a game?

Discussion and feedback on Construct 2

Post » Thu Apr 14, 2016 12:42 pm

I know that this question is a little silly but I just got curious. Will it be inefficient to make an Android App on Construct 2 that works like an app version of a website? And if ever yes, will the features be very limited? Thanks :D
The Things you can create is only limited by your imagination. If you don't have the skills then use your motivation as a natural force to exceed all expectations. Chadori RebornXD
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Post » Fri Apr 15, 2016 9:55 am

The good thing of C2 is when your start working on that empty white nothing, you can do whatever you want. With the plugins you can replicate every function of a website, plus you can add awesome interactivity. If we can make efficent games, of course you can make efficent web app.
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Post » Fri Apr 15, 2016 11:49 am

@Rasputin - Is there already a tutorial of this or any people who tried this? This makes me want to learn it . :D
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Post » Fri Apr 15, 2016 12:48 pm

@chadorireborn Maybe i haven´t understood your first post.
Do you want to syncronize your web with your app in real time or do you want to replicate a web in an app without syncronizing?
If is the first: I have absolutly no idea about that. And looks quite difficult for me.
If is the second: I see that you have 26000 points of reputation on the forum. Should be easy for you. The hard issue here I think is to upload your app every time you want to add new content. Mostly if you have user interaction.

Maybe this could be useful:
https://www.scirra.com/tutorials/1301/m ... ngs/page-2
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Post » Fri Apr 15, 2016 2:26 pm

@Rasputin - Only the 2nd one, The real-time sync (1st one) would be more complicated on C2 than normal app makers if I do that. Thanks for the link it is helpful, but what I really meant was what compiler is used for that export? If I use IntelXDK wouldn't it be more optimized for games rather than a Web App, If we use Visual Studio, I really did not try it and no idea if it would be good in performance. Any suggestions?
The Things you can create is only limited by your imagination. If you don't have the skills then use your motivation as a natural force to exceed all expectations. Chadori RebornXD
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Post » Fri Apr 15, 2016 2:45 pm

I have no experience with Visual Studio, I always compile with XDK. But you have to think that a game is absolutly more complex than a web, with a lot of events running everytick, collisions, etc. So I think you will not have performance problems. XDK is not only for games, it manages any html5 project.
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Post » Fri Apr 15, 2016 3:08 pm

@Rasputin - You're right, I just checked it and IntelXDK does support normal apps but the hard part is finding the right plugins. But to be sure, I will also try Visual Studio and Cocoon.Io just in case it is better. And if successful, i'll try making a tutorial :D too. Thanks for the time.
The Things you can create is only limited by your imagination. If you don't have the skills then use your motivation as a natural force to exceed all expectations. Chadori RebornXD
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Post » Sat Apr 16, 2016 1:45 pm

Intel XDK should provide the necessary performance for an app. Also don't forget that a game is one of the most complex software you can build. So, if C2 can handle a game, it can surely handle an app. Since the engine is lightweight, it won't have an overhead because of the engine.

New tutorials are always welcome. Send me a link if you do make it :)
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Post » Sat Apr 16, 2016 4:18 pm

@glerikud - Yes, i will certainly give you a link if I ever make one ;-) .
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