Hmm, I don't think it's complex enough for what I want to do. I think I'm scratching the wave system and going more with an infinite progression. (Think Super Crate Box, if you've seen it.)
I'm trying to get it so that every X number of seconds (within 3-6 seconds, randomly), pick a random spawner, which will spawn one of 3 different types of enemies (again, randomly.)
I think I can figure it out, but I need to figure out how to do:
Every X Seconds (between 3-6 seconds).
Instead of just:
Every X Seconds.
Then, I need to figure out how to make it spawn a random enemy from a selection of three different enemies, from the randomly picked spawner.
Sorry if I'm asking for too much, but if you know how to do what I'm talking about, maybe you could explain it to me?
Wow, I feel really stupid for not checking the manual first. I found the random seconds thing: (Random(3,6)), still looking for making it spawn a random enemy type on the picked spawner.
Sorry, I figured it all out. I think I needed to write out what I wanted to do to actually help me think about the process. Thanks anyway! darkpivot2012-11-06 00:05:33